Privacy
[SkRt] ROYALE · skrtroyale.io · last updated October 2026
You can play without an account (as Guest#1234 — the number belongs to your browser). If you sign in with Google, here is everything we keep and why.
Keeping the game fair (everyone, with or without an account)
To catch cheaters and stop banned players coming back, each time you connect we record:
- A random ID for your browser (a cookie and your browser's storage). It also stops the same browser being in two matches at once.
- A short code made from things your browser reports about your device: your graphics card, screen size, time zone, language, number of processor cores and memory, and how it draws a small test picture. It's worked out once when the game loads, never while you play.
- Your IP address (your internet connection's address).
- Which account or guest these were used with, when, and which browser (e.g. "Chrome / Windows").
- What you do in matches (movement, aim, shots), so our anti-cheat can spot cheats — and a short replay when cheating is suspected or reported.
- Reports you send (who you reported, why, and your note) are kept for our moderators. The player you report is never told who reported them.
We use this only to keep the game fair and safe: finding cheaters, enforcing bans and dealing with abuse. Never for ads, never sold or shared. Moderators see a scrambled code instead of your IP address; only the game's admins can see the real one.
During the beta we keep these records while they're needed to enforce bans; we'll set a fixed deletion period before the full release and update this page. If you're banned, we keep the ban and what it's linked to for as long as the ban lasts.
What we store when you sign in
- Google's ID number for your account, so we know it's you next time. We do not store your email, your real name or your profile picture.
- The name you pick and your friend code (Name#1234).
- Game progress: level, XP, coins, skins you own and wear, SKRT PASS progress.
- Stats: matches, wins, kills, deaths, damage, time played.
- Friends and clans: your friends list, friend requests, clan membership and role, and clan chat messages (the last 100 per clan).
- A sign-in cookie so you stay signed in (60 days). No advertising or tracking cookies.
What other players see
Your in-game name, clan tag and skin, and your #tag in the kill feed. Friends and clanmates also see your friend code and whether you're online, in the lobby or in a match.
What we don't do
We don't sell or share your data, show ads, or track you on other sites. In-match chat isn't saved; the main menu's global chat keeps its last 200 messages and clan chat its last 100.
Seeing or deleting your data
Ask us and we'll show you what we have, or delete your account and everything above — except what's needed to enforce a ban. Contact: skrtroyale@gmail.com
Age
Google accounts need you to be old enough to have one where you live (13+ in most countries).